<squad>

	<description>
		<type>TYPE_INFANTRY_SECTION</type>
		<long_name>Infantry Section</long_name>
		<short_name>Infantry</short_name>
		<comment>10 rifles, 1 carbine, 1 LMG</comment>
		<nationality>NATIONALITY_AMERICAN</nationality>
		<quality>QUALITY_REGULAR</quality>
	</description>

	<man>
		<job>JOB_SQUAD_LEADER</job>
		
		<weapon><type>WEAPON_CARBINE_M1</type></weapon>
		<ammo><for>WEAPON_CARBINE_M1</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><rounds>4</rounds></ammo>
	</man>

	<man>
		<job>JOB_SQUAD_ASSISTANT_LEADER</job>
		
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
	
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_RIFLE_GARAND</type></weapon>
		<ammo><for>WEAPON_RIFLE_GARAND</for><rounds>100</rounds></ammo>
		
		<weapon><type>WEAPON_GRENADE_M11A1</type></weapon>
		<ammo><for>WEAPON_GRENADE_M11A1</for><flavour>FLAVOUR_GRENADE_HE</flavour><rounds>4</rounds></ammo>
		
		<ammo><for>WEAPON_LMG_BAR</for><rounds>50</rounds></ammo>
	</man>

	<man>
		<weapon><type>WEAPON_LMG_BAR</type></weapon>
		<ammo><for>WEAPON_LMG_BAR</for><rounds>200</rounds></ammo>
	</man>

</squad>


//Name=Infantry Squad
//FullName=Infantry Squad
//Description1=10 rifles, 1 carbine,
//Description2=1 LMG
//Description3=
//Nationality=American
//Behaviour=INFANTRY_SECTION
//
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_RIFLE, 100, 4, no
//Man=REGULAR, WEAPON_CARBINE, 100, 4, no
//Man=REGULAR, WEAPON_LMG, 280, 0, no
//
//Commonness1939Q1=0
//Commonness1939Q2=0
//Commonness1939Q3=0
//Commonness1939Q4=0
//Commonness1940Q1=0
//Commonness1940Q2=0
//Commonness1940Q3=0
//Commonness1940Q4=0
//Commonness1941Q1=0
//Commonness1941Q2=0
//Commonness1941Q3=0
//Commonness1941Q4=0
//Commonness1942Q1=0
//Commonness1942Q2=0
//Commonness1942Q3=0
//Commonness1942Q4=0
//Commonness1943Q1=0
//Commonness1943Q2=0
//Commonness1943Q3=0
//Commonness1943Q4=0
//Commonness1944Q1=1000
//Commonness1944Q2=1000
//Commonness1944Q3=1000
//Commonness1944Q4=1000
//Commonness1945Q1=1000
//Commonness1945Q2=1000
//
