<!-- DebugStatView - allows the game to poll on the value of any user statistic declared  here (see LiveEventsModule) 
     (this is purely for non-final builds and can be removed in the final product). -->
<Stats>
    <Stat id="GameProgress"/>
    <Stat id="SessionsCompleted"/>
    <Stat id="ArrivedAtFestival"/>
    <Stat id="RacesCompleted"/>
    <Stat id="RacesCompleted.Place.1"/>
    <Stat id="RacesCompleted.Place.2"/>
    <Stat id="RacesCompleted.Place.3"/>
    <Stat id="RacesCompleted.Place.1.Wet.1"/>
    <Stat id="RacesCompleted.Place.1.Wet.0"/>
    <Stat id="RivalsCompleted.Place.1"/>
    <Stat id="RacesCompleted.Place.1.CarBucket.11"/>
    <Stat id="CreditsAwardedInRivals"/>
    <Stat id="RoadTripsCompleted"/>
    <Stat id="ChampionshipsCompleted"/>
    <Stat id="ChampionshipsCompleted.Place.1"/>
    <Stat id="ChampionshipsCompleted.Place.2"/>
    <Stat id="ChampionshipsCompleted.Place.3"/>
    <Stat id="HorizonChampion"/>
    <Stat id="WristbandsGained"/>
    <Stat id="CarsPurchased"/>
    <Stat id="CarsInGarage"/>
    <Stat id="SkillTokensEarned"/>
    <Stat id="RewardBoardsSmashed"/>
    <Stat id="RivalsEverywhereComplete.Type.SpeedTrap.BeatenRival.1"/>
    <Stat id="RivalsEverywhereComplete.Type.SpeedZone.BeatenRival.1"/>
    <Stat id="RaceEncountersCompleted.RareSpawn.1"/>
    <Stat id="RaceEncountersCompleted.RareSpawn.0"/>
    <Stat id="BucketListChallenges.Completed.1"/>
    <Stat id="CreditsGained"/>
    <Stat id="XPGained"/>
    <Stat id="XPGained.InCarClub.1"/>
    <Stat id="RoadsDriven"/>
    <Stat id="BarnFindsRestored"/>
    <Stat id="SkillsAchieved.Type.Burnout"/>
    <Stat id="UniqueCarMeetsEntered"/>
    <Stat id="LiveriesCreated"/>
    <Stat id="TuningSetupsCreated"/>
    <Stat id="WagerRacesStarted"/>
    <Stat id="CurrentOnlineStatus"/>
    <Stat id="RivalsEverywhereHighScore.Type.PhotoChallenge"/>
    <Stat id="AwardsPartyWinnings"/>
    <Stat id="ShowcaseVehicle"/>
    <Stat id="CurrentHelpTopic"/>
    <Stat id="FavouriteCar"/>
    <Stat id="CurrentInputDevice"/>
    <Stat id="InputDeviceUsageTime.PrevInputDeviceType.0"/>
    <Stat id="InputDeviceUsageTime.PrevInputDeviceType.1"/>
</Stats>