<PointsOfInterest Template="Coupe_RevHood_root">
  <InitialStates />
  <Views>
    <View Name="LeftEngineView" Locator="root" EnableBackOut="1">
      <Pos X="-0.900000" Y="1.300000" Z="1.402000" />
      <Direction Yaw="90.000000" />
      <Limits MinYaw="-10.000000" MaxYaw="10.000000" MinPitch="-33.000000" MaxPitch="-65.000000" />
    </View>
    <View Name="LeftFrontSeatView" Locator="root">
      <Pos X="-0.376000" Y="0.875000" Z="-0.250000" />
      <Size Width="0.285000" />
      <Limits MinYaw="-40.000000" MaxYaw="40.000000" MinPitch="-40.000000" MaxPitch="22.000000" />
    </View>
    <View Name="RightEngineView" Locator="root" EnableBackOut="1">
      <Pos X="0.900000" Y="1.300000" Z="1.402000" />
      <Direction Yaw="270.000000" />
      <Limits MinYaw="-10.000000" MaxYaw="10.000000" MinPitch="-33.000000" MaxPitch="-65.000000" />
    </View>
    <View Name="RightFrontSeatView" Locator="root">
      <Pos X="0.376000" Y="0.875000" Z="-0.250000" />
      <Size Width="0.285000" />
      <Limits MinYaw="40.000000" MaxYaw="-40.000000" MinPitch="-40.000000" MaxPitch="22.000000" />
    </View>
  </Views>
  <PointOfInterest Name="ChangeColor" IconPath="Pin_ChangeColor" IconType="Customize" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InTutorialMode" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.915000" Y="0.197000" Z="0.325000" />
      <Axis Yaw="-89.999977" Pitch="0.000000" />
      <Apex Yaw="106.000000" Pitch="180.000000" />
      <ActiveApex Yaw="100.000000" Pitch="174.000000" />
      <MidApex Yaw="103.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000007" MidRadius="10.049989" FarRadius="10.099988" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName="LiveryEverymanPaintSelect">
      <Requires>
        <POI Name="HeadlightsOff" />
        <POI Name="Implode" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="CloseHoodLeft" IconPath="Pin_CloseDown" IconType="CarInteraction" Icon="CloseHood" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="HoodClosed" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.860000" Y="1.270000" Z="1.745000" />
      <Axis Yaw="-59.500000" Pitch="0.000000" />
      <Apex Yaw="135.000000" Pitch="180.000000" />
      <ActiveApex Yaw="129.000000" Pitch="174.000000" />
      <MidApex Yaw="132.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="closehood" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="HoodClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseHoodRight" IconPath="Pin_CloseDown" IconType="CarInteraction" Icon="CloseHood" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="HoodClosed" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.860000" Y="1.270000" Z="1.745000" />
      <Axis Yaw="59.500000" Pitch="0.000000" />
      <Apex Yaw="135.000000" Pitch="180.000000" />
      <ActiveApex Yaw="129.000000" Pitch="174.000000" />
      <MidApex Yaw="132.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="closehood" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="HoodClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseTrunk" IconPath="Pin_CloseDown" IconType="CarInteraction" Icon="CloseTrunk" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="TrunkClosed" OverrideMode="Add" />
      <UnSet State="InTutorialMode" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.000000" Y="1.280000" Z="-1.664996" />
      <Axis Yaw="180.000000" Pitch="0.000000" />
      <Apex Yaw="88.000000" Pitch="180.000000" />
      <ActiveApex Yaw="81.000000" Pitch="174.000000" />
      <MidApex Yaw="84.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="closetrunk" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="TrunkClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CustomizeParts" IconPath="Pin_Personalization" IconType="Customize" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InTutorialMode" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <Set State="HoodClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.955000" Y="0.370000" Z="1.470000" />
      <Axis Yaw="-62.000000" Pitch="0.000000" />
      <Apex Yaw="109.000000" Pitch="180.000000" />
      <ActiveApex Yaw="103.000000" Pitch="174.000000" />
      <MidApex Yaw="106.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000007" MidRadius="10.049989" FarRadius="10.099988" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName="SelectUpgradeTypeEveryman">
      <Requires>
        <POI Name="Implode" />
        <POI Name="HeadlightsOff" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Dimensions" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InTutorialMode" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.680000" Y="0.361000" Z="-2.210004" />
      <Axis Yaw="-122.000000" Pitch="0.000000" />
      <Apex Yaw="150.000000" Pitch="180.000000" />
      <ActiveApex Yaw="144.000000" Pitch="174.000000" />
      <MidApex Yaw="147.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="dimensions" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Drivetrain" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <Set State="InAFrontSeat" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <Set State="InLeftFrontSeat" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.496000" Y="0.749000" Z="0.260000" />
      <Axis Yaw="160.000000" Pitch="0.000000" />
      <Apex Yaw="51.000000" Pitch="180.000000" />
      <ActiveApex Yaw="47.000000" Pitch="174.000000" />
      <MidApex Yaw="49.000000" Pitch="177.000000" />
      <Distance NearRadius="0.650000" MidRadius="0.700000" FarRadius="0.750000" />
    </Visibility>
    <Action Cinematic="Drivetrain_Panel_Tour" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="DrivetrainRightFrontSeat" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <Set State="InAFrontSeat" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <Set State="InRightFrontSeat" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.531000" Y="0.748000" Z="0.260000" />
      <Axis Yaw="137.000000" Pitch="0.000000" />
      <Apex Yaw="48.000000" Pitch="180.000000" />
      <ActiveApex Yaw="44.000000" Pitch="174.000000" />
      <MidApex Yaw="46.000000" Pitch="177.000000" />
      <Distance NearRadius="1.250000" MidRadius="1.300000" FarRadius="1.350000" />
    </Visibility>
    <Action Cinematic="Drivetrain_Panel_Tour" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="EngineInfo" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="HoodClosed" OverrideMode="Add" />
      <Set State="InEngineView" OverrideMode="Add" />
      <Set State="InLeftEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.192000" Y="0.700000" Z="1.348000" />
      <Axis Yaw="0.000000" Pitch="85.000000" />
      <Apex Yaw="330.000000" Pitch="180.000000" />
      <ActiveApex Yaw="324.000000" Pitch="174.000000" />
      <MidApex Yaw="327.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000006" MidRadius="10.050001" FarRadius="10.100003" />
    </Visibility>
    <Action Cinematic="Engine_Panel_Tour_Reverse_Open" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="EngineInfoRightEngineView" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="HoodClosed" OverrideMode="Add" />
      <Set State="InEngineView" OverrideMode="Add" />
      <Set State="InRightEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.192000" Y="0.700000" Z="1.348000" />
      <Axis Yaw="0.000000" Pitch="85.000000" />
      <Apex Yaw="330.000000" Pitch="180.000000" />
      <ActiveApex Yaw="324.000000" Pitch="174.000000" />
      <MidApex Yaw="327.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000006" MidRadius="10.050001" FarRadius="10.100003" />
    </Visibility>
    <Action Cinematic="Engine_Panel_Tour_Reverse_Open" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="ExteriorCloseLeftFrontDoor" IconPath="Pin_CloseRight" IconType="CarInteraction" Icon="CloseDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
      <UnSet State="InTutorialMode" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-2.045000" Y="0.683000" Z="0.015000" />
      <Axis Yaw="-95.000000" Pitch="0.000000" />
      <Apex Yaw="147.000000" Pitch="180.000000" />
      <ActiveApex Yaw="141.000000" Pitch="174.000000" />
      <MidApex Yaw="144.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="closedoorLF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorCloseRightFrontDoor" IconPath="Pin_OpenLeft" IconType="CarInteraction" Icon="CloseDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
      <UnSet State="InTutorialMode" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="root">
      <Pos X="2.045000" Y="0.683000" Z="0.015000" />
      <Axis Yaw="95.000000" Pitch="0.000000" />
      <Apex Yaw="147.000000" Pitch="180.000000" />
      <ActiveApex Yaw="141.000000" Pitch="174.000000" />
      <MidApex Yaw="144.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000012" MidRadius="10.050005" FarRadius="10.099987" />
    </Visibility>
    <Action Cinematic="closedoorRF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="RightFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorOpenLeftFrontDoor" IconPath="Pin_OpenLeft" IconType="CarInteraction" Icon="OpenDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.960000" Y="0.684000" Z="-0.380000" />
      <Axis Yaw="-98.000000" Pitch="0.000000" />
      <Apex Yaw="110.000000" Pitch="180.000000" />
      <ActiveApex Yaw="104.000000" Pitch="174.000000" />
      <MidApex Yaw="107.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000001" MidRadius="10.050003" FarRadius="10.100000" />
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    <Action Cinematic="opendoorLF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorOpenRightFrontDoor" IconPath="Pin_CloseRight" IconType="CarInteraction" Icon="OpenDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="RightFrontDoorClosed" OverrideMode="Add" />
      <UnSet State="InTutorialMode" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.960000" Y="0.684000" Z="-0.380000" />
      <Axis Yaw="98.000000" Pitch="0.000000" />
      <Apex Yaw="110.000000" Pitch="180.000000" />
      <ActiveApex Yaw="104.000000" Pitch="174.000000" />
      <MidApex Yaw="107.000000" Pitch="177.000000" />
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    <Action Cinematic="opendoorRF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorTour" IconPath="Pin_HeroTour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InTutorialMode" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" IconScale="1.200000" Locator="root">
      <Pos X="-0.575000" Y="0.310000" Z="2.370000" />
      <Axis Yaw="-38.000000" Pitch="0.000000" />
      <Apex Yaw="154.000000" Pitch="180.000000" />
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      <MidApex Yaw="151.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
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    <Action Cinematic="Tours\Autovista\Generic_Tours\Rear_Biased_medium_medium" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
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    <PostConditions />
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  <PointOfInterest Name="GetInLeftEngineView" Type="Space" IconPath="Pin_Enter" IconType="CarInteraction" Icon="EnterCar" TutorialAudioID=" " TutorialTextID=" " SpaceControllerAngle="0.000000" SpaceControllerAngleError="30.000000">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InLeftEngineView" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
      <UnSet State="HoodClosed" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.295000" Y="0.770000" Z="1.402000" />
      <Axis Yaw="-93.000000" Pitch="105.000000" />
      <Apex Yaw="35.000000" Pitch="180.000000" />
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      <MidApex Yaw="34.950001" Pitch="179.000000" />
      <Distance NearRadius="1.600000" MidRadius="1.650000" FarRadius="1.700000" />
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    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name="LeftEngineView" TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="InLeftEngineView" OverrideMode="Add" />
      <Set State="InEngineView" OverrideMode="Add" />
      <Set State="DisableImplode" OverrideMode="Add" />
      <Set State="DisableExplode" OverrideMode="Add" />
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  </PointOfInterest>
  <PointOfInterest Name="GetInLeftFrontSide" Type="Space" IconPath="Pin_Enter" IconType="CarInteraction" Icon="EnterCar" TutorialAudioID=" " TutorialTextID=" " SpaceControllerAngle="0.000000" SpaceControllerAngleError="30.000000">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.750000" Y="0.555000" Z="-0.150000" />
      <Axis Yaw="233.000000" Pitch="0.000000" />
      <Apex Yaw="35.000000" Pitch="180.000000" />
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      <MidApex Yaw="34.950001" Pitch="177.000000" />
      <Distance NearRadius="1.850000" MidRadius="1.900000" FarRadius="1.950000" />
      <Camera WalkSpeedScale="0.200000" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name="LeftFrontSeatView" TransitionLocator="root" TransitionPoint.x="-0.800000" TransitionPoint.y="0.925000" TransitionPoint.z="-0.350000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="InsideCar" OverrideMode="Add" />
      <Set State="InLeftFrontSeat" OverrideMode="Add" />
      <Set State="InAFrontSeat" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="GetInRightEngineView" Type="Space" IconPath="Pin_Enter" IconType="CarInteraction" Icon="EnterCar" TutorialAudioID=" " TutorialTextID=" " SpaceControllerAngle="0.000000" SpaceControllerAngleError="30.000000">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InRightEngineView" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
      <UnSet State="HoodClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
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      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="carLocator_skirtL">
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      <Set State="CarStarted" OverrideMode="Add" />
      <Set State="InLeftFrontSeat" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="carLocator_steeringWheel">
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      <UnSet State="InsideCar" OverrideMode="Add" />
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