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				<EasingDoubleKeyFrame KeyTime="0:0:0.888" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Green_Light_3_On">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.888" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Red_Light_1_On">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.888" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Red_Light_2_On">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.888" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Green_Light_4_On">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.888" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Green_Light_5_On">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.888" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Green_Light_6_On">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.888" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_1_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.7" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_2_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.75" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_3_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.8" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Red_Light_1_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.863" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Red_Light_2_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.863" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_4_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.8" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_5_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.75" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_6_On">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.7" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="FLASHING">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.888" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Shift Lights Flash" RepeatBehavior="Forever">
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_1_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_2_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_3_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Red_Light_1_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Red_Light_2_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_4_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_5_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Green_Light_6_Flashing">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.25" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Start Up Animation">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Start_Up_Mask">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="0"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
	</Page.Resources>
	<local:EventFire.FzTriggers>
        <local:EventFireTrigger Event="StartUp" Storyboard="{StaticResource Start Up Animation}"/>
    </local:EventFire.FzTriggers>
	<Page.Triggers>
		<EventTrigger RoutedEvent="FrameworkElement.Loaded" SourceName="LayoutRoot">
			<BeginStoryboard Storyboard="{StaticResource Shift Lights Flash}"/>
		</EventTrigger>
	</Page.Triggers>

	<Canvas x:Name="LayoutRoot" Background="Transparent" Width="1280" Height="720">
		<VisualStateManager.VisualStateGroups>
			<VisualStateGroup x:Name="NightDaySplit">
				<VisualState x:Name="Day"/>
				<VisualState x:Name="Night">
					<Storyboard>
						<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Hatches_Night">
							<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
						</ObjectAnimationUsingKeyFrames>
						<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Mask_Night">
							<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
						</ObjectAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="TachMask1">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="TachMask2">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="TachMask3">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="TachMask4">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="TachMask5">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Bottom_Mask">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Left_Mask">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Right_Mask">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
						<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Top_Mask">
							<EasingColorKeyFrame KeyTime="0" Value="#FF2BDEF9"/>
						</ColorAnimationUsingKeyFrames>
					</Storyboard>
				</VisualState>
			</VisualStateGroup>
		</VisualStateManager.VisualStateGroups>
        <Rectangle x:Name="Background_Grey" Fill="#FF606060" Height="720" Width="1280" Canvas.Left="0" Canvas.Top="0" />
        <Rectangle x:Name="Background_Shift_Lights" Fill="Black" Height="107" Canvas.Left="742.793" Canvas.Top="24" Width="501.207"/>

        <Canvas x:Name="Tach" Canvas.Left="2.667" Canvas.Top="296.5" Height="557.5" Width="1240" RenderTransformOrigin="0.5,0.5">
        	<Canvas.RenderTransform>
        		<TransformGroup>
        			<ScaleTransform/>
        			<SkewTransform/>
        			<RotateTransform/>
        			<TranslateTransform/>
        		</TransformGroup>
        	</Canvas.RenderTransform>
            <Image x:Name="Hatches_Night" Height="256" Canvas.Left="255.333" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_Hatches_Night.png" Stretch="Fill" Canvas.Top="52" Width="512" RenderTransformOrigin="0.5,0.5">
            	<Image.RenderTransform>
            		<TransformGroup>
            			<ScaleTransform/>
            			<SkewTransform/>
            			<RotateTransform Angle="-2.132"/>
            			<TranslateTransform/>
            		</TransformGroup>
            	</Image.RenderTransform>
            </Image>
            <Rectangle x:Name="TachMask1" Fill="#FF2BDFFA" Height="83" Canvas.Left="253.333" Canvas.Top="225.5" Width="68" RenderTransformOrigin="0.5,0.5">
            	<Rectangle.RenderTransform>
            		<TransformGroup>
            			<ScaleTransform/>
            			<SkewTransform/>
            			<RotateTransform Angle="-77.813"/>
            			<TranslateTransform/>
            		</TransformGroup>
            	</Rectangle.RenderTransform>
            </Rectangle>
            <Rectangle x:Name="TachMask2" Fill="#FF2BDFFA" Height="148" Canvas.Left="292.5" Canvas.Top="114.72" Width="102" RenderTransformOrigin="0.5,0.5">
            	<Rectangle.RenderTransform>
            		<TransformGroup>
            			<ScaleTransform/>
            			<SkewTransform/>
            			<RotateTransform Angle="47.56"/>
            			<TranslateTransform/>
            		</TransformGroup>
            	</Rectangle.RenderTransform>
            </Rectangle>
            <Rectangle x:Name="TachMask3" Fill="#FF2BDFFA" Height="148" Canvas.Left="413" Canvas.Top="50.72" Width="102" RenderTransformOrigin="0.5,0.5">
            	<Rectangle.RenderTransform>
            		<TransformGroup>
            			<ScaleTransform/>
            			<SkewTransform/>
            			<RotateTransform Angle="73.773"/>
            			<TranslateTransform/>
            		</TransformGroup>
            	</Rectangle.RenderTransform>
            </Rectangle>
            <Rectangle x:Name="TachMask4" Fill="#FF2BDFFA" Height="148" Canvas.Left="549.5" Canvas.Top="32.72" Width="102" RenderTransformOrigin="0.5,0.5">
            	<Rectangle.RenderTransform>
            		<TransformGroup>
            			<ScaleTransform/>
            			<SkewTransform/>
            			<RotateTransform Angle="90.353"/>
            			<TranslateTransform/>
            		</TransformGroup>
            	</Rectangle.RenderTransform>
            </Rectangle>
            <Rectangle x:Name="TachMask5" Fill="#FF2BDFFA" Height="148" Canvas.Left="684" Canvas.Top="49.22" Width="102" RenderTransformOrigin="0.5,0.5">
            	<Rectangle.RenderTransform>
            		<TransformGroup>
            			<ScaleTransform/>
            			<SkewTransform/>
            			<RotateTransform Angle="108.383"/>
            			<TranslateTransform/>
            		</TransformGroup>
            	</Rectangle.RenderTransform>
            </Rectangle>
            <Image x:Name="Mask_Night" Height="256" Canvas.Left="255.333" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_Mask_Night.png" Stretch="Fill" Canvas.Top="52" Width="512" RenderTransformOrigin="0.5,0.5">
            	<Image.RenderTransform>
            		<TransformGroup>
            			<ScaleTransform/>
            			<SkewTransform/>
            			<RotateTransform Angle="-2.132"/>
            			<TranslateTransform/>
            		</TransformGroup>
            	</Image.RenderTransform>
            </Image>
		</Canvas>
        <Rectangle x:Name="Bottom_Mask" Fill="#FF2BDFFA" Height="115" Canvas.Top="601.5" Width="1280"/>
        <Rectangle x:Name="Left_Mask" Fill="#FF2BDFFA" Height="308" Canvas.Top="296.5" Width="258.5"/>
        <Rectangle x:Name="Right_Mask" Fill="#FF2BDFFA" Height="308" Canvas.Top="296.5" Width="514" Canvas.Left="766"/>
        <Rectangle x:Name="Top_Mask" Fill="#FF2BDFFA" Height="56" Canvas.Top="296.5" Width="508.5" Canvas.Left="257.5"/>
		<Rectangle x:Name="Sliver_Mask_1" Fill="#FF2BDFFA" Height="32" Canvas.Left="560" Canvas.Top="584" Width="224"/>
		<Rectangle x:Name="Sliver_Mask_2" Fill="#FF2BDFFA" Height="32" Canvas.Left="136" Canvas.Top="520" Width="224" RenderTransformOrigin="0.5,0.5">
			<Rectangle.RenderTransform>
				<TransformGroup>
					<ScaleTransform/>
					<SkewTransform/>
					<RotateTransform Angle="-90"/>
					<TranslateTransform/>
				</TransformGroup>
			</Rectangle.RenderTransform>
		</Rectangle>
		<Rectangle x:Name="Sliver_Mask_3" Fill="#FF2BDFFA" Height="32" Canvas.Left="184" Canvas.Top="328" Width="224" RenderTransformOrigin="0.5,0.5"/>
		<Rectangle x:Name="Sliver_Mask_4" Fill="#FF2BDFFA" Height="32" Canvas.Left="763" Canvas.Top="328" Width="136" RenderTransformOrigin="0.5,0.5"/>
		<Canvas x:Name="Text" Height="720" Width="1280">
            <TextBlock x:Name="Text_Fuel" Canvas.Left="726.793" Canvas.Top="443.5" Text="{Binding FuelText}" Width="200" FontSize="72" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="0.9" ScaleY="1.05"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Text_Lap_Time" Canvas.Left="560.793" Canvas.Top="531.5" Text="{Binding CurLapTime}" Width="400" FontSize="72" Style="{StaticResource TextBlockStyle}" Foreground="Black" FontFamily="DG5_QuartzMS" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1" ScaleX="0.9"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Text_Speed" Canvas.Left="210.793" Canvas.Top="519.5" Text="{Binding Speed}" Width="300" FontSize="85.333" Style="{StaticResource TextBlockStyle}" Foreground="Black" FontFamily="DG5_QuartzMS" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Text_Gear" Canvas.Left="495.793" Canvas.Top="469.263" Text="{Binding Gear}" Width="136.416" FontSize="133.333" Style="{StaticResource TextBlockStyle}" Foreground="Black" FontFamily="DG5_QuartzMS" TextAlignment="Center" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.2"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Text_Null_1" Canvas.Left="380.126" Canvas.Top="609.5" Text="60" Width="120" FontSize="64" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Text_Null_2" Canvas.Left="586.126" Canvas.Top="609.5" Text="163" Width="280" FontSize="64" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<Image x:Name="Text_Race" Height="12" Canvas.Left="883" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_txt_Race.png" Stretch="Fill" Canvas.Top="520" Width="45"/>
			<Image x:Name="Text_CT" Height="46" Canvas.Left="611" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/RJ_37_Pro2Truck_16_text_CT.png" Stretch="Fill" Canvas.Top="624" Width="76"/>
			<Image x:Name="Text_OT" Height="46" Canvas.Left="281" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/RJ_37_Pro2Truck_16_text_OT.png" Stretch="Fill" Canvas.Top="624" Width="79"/>
			<TextBlock x:Name="Tach_0" Canvas.Left="300.5" Canvas.Top="582.833" Text="0" Width="25" FontSize="21.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Tach_3" Canvas.Left="327" Canvas.Top="535.5" Text="3" Width="25" FontSize="21.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
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						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
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				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Tach_5" Canvas.Left="380" Canvas.Top="490.833" Text="5" Width="25" FontSize="21.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Tach_6" Canvas.Left="456" Canvas.Top="458.5" Text="6" Width="25" FontSize="21.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Tach_7" Canvas.Left="539.5" Canvas.Top="443.833" Text="7" Width="25" FontSize="21.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Tach_8" Canvas.Left="642" Canvas.Top="444.333" Text="8" Width="25" FontSize="21.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
			<TextBlock x:Name="Tach_9" Canvas.Left="740" Canvas.Top="469.333" Text="9" Width="25" FontSize="21.333" Style="{StaticResource TextBlockStyle}" FontFamily="DG5_QuartzMS" Foreground="Black" RenderTransformOrigin="0.5,0.5">
				<TextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1.1"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</TextBlock.RenderTransform>
			</TextBlock>
		</Canvas>
        <Canvas x:Name="Shift_Lights" Height="92" Width="600" Canvas.Left="677" Canvas.Top="29.5">
        	<Canvas x:Name="OFF">
	        	<Image x:Name="Green_Light_1_Off" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="53" Opacity="0.2"/>
	        	<Image x:Name="Green_Light_2_Off" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="109" Opacity="0.2"/>
	        	<Image x:Name="Green_Light_3_Off" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="165" Opacity="0.2"/>
	        	<Image x:Name="Red_Light_1_Off" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_RedLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="220" Opacity="0.2"/>
	        	<Image x:Name="Red_Light_2_Off" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_RedLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="276" Opacity="0.2"/>
	        	<Image x:Name="Green_Light_4_Off" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="332" Opacity="0.2"/>
	        	<Image x:Name="Green_Light_5_Off" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="389" Opacity="0.2"/>
	        	<Image x:Name="Green_Light_6_Off" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_Off.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="447" Opacity="0.2"/>
        	</Canvas>
        	<Canvas x:Name="ON">
	        	<Image x:Name="Green_Light_1_On" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="53" Visibility="Hidden"/>
	        	<Image x:Name="Green_Light_2_On" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="109" Visibility="Hidden"/>
	        	<Image x:Name="Green_Light_3_On" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="165" Visibility="Hidden"/>
	        	<Image x:Name="Red_Light_1_On" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_RedLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="220" Visibility="Hidden"/>
	        	<Image x:Name="Red_Light_2_On" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_RedLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="276" Visibility="Hidden"/>
	        	<Image x:Name="Green_Light_4_On" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="332" Visibility="Hidden"/>
	        	<Image x:Name="Green_Light_5_On" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="389" Visibility="Hidden"/>
	        	<Image x:Name="Green_Light_6_On" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="447" Visibility="Hidden"/>
        	</Canvas>
        	<Canvas x:Name="FLASHING" Visibility="Hidden">
	        	<Image x:Name="Green_Light_1_Flashing" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="53"/>
	        	<Image x:Name="Green_Light_2_Flashing" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="109"/>
	        	<Image x:Name="Green_Light_3_Flashing" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="165"/>
	        	<Image x:Name="Red_Light_1_Flashing" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_RedLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="220"/>
	        	<Image x:Name="Red_Light_2_Flashing" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_RedLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="276"/>
	        	<Image x:Name="Green_Light_4_Flashing" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="332"/>
	        	<Image x:Name="Green_Light_5_Flashing" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="389"/>
	        	<Image x:Name="Green_Light_6_Flashing" Height="128" Source="game:/media/cars/RJ_37_Pro2Truck_16/UI/Textures/DOD_93_ViperGTSR_14_GreenLight_On.PNG" Stretch="Fill" Width="128" Canvas.Top="-15" Canvas.Left="447"/>
        	</Canvas>
        </Canvas>
        <Rectangle x:Name="Start_Up_Mask" Fill="Black" Height="720" Stroke="Black" Width="1280" Canvas.Left="0" Canvas.Top="0" Opacity="0"/>
		
				<!-- Storyboard binding controllers -->
		<local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Shift Lights Progress}"/>
		<local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Tach}"/>
		
	</Canvas>
</Page>