<PointsOfInterest Template="2Door_Sedan_root">
  <InitialStates />
  <Views>
    <View Name="LeftFrontSeatView" Locator="root">
      <Pos X="-0.255501" Y="0.800000" Z="-0.390000" />
      <Size Width="0.200000" />
      <Limits MinYaw="-23.000000" MaxYaw="23.000000" MinPitch="-40.000000" MaxPitch="8.000000" />
    </View>
    <View Name="RightFrontSeatView" Locator="root" EnableBackOut="1">
      <Pos X="1.000000" Y="0.842999" Z="-0.220000" />
      <Direction Yaw="270.000000" />
      <Size Width="0.250000" />
      <Limits MinYaw="-26.000000" MaxYaw="15.000000" MinPitch="-28.000000" MaxPitch="5.000000" />
    </View>
    <View Name="EngineView" Locator="root" EnableBackOut="1" OverrideMode="Remove" />
  </Views>
  <PointOfInterest Name="ChangeColor" IconPath="Pin_ChangeColor" IconType="Customize" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.983999" Y="0.241000" Z="0.365001" />
      <Axis Yaw="-80.000000" Pitch="0.000000" />
      <Apex Yaw="121.000000" Pitch="180.000000" />
      <ActiveApex Yaw="115.000000" Pitch="174.000000" />
      <MidApex Yaw="118.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName="LiveryEverymanPaintSelect">
      <Requires>
        <POI Name="HeadlightsOff" />
        <POI Name="Implode" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="CustomizeParts" IconPath="Pin_Personalization" IconType="Customize" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-1.008000" Y="0.427000" Z="1.373999" />
      <Axis Yaw="-75.000000" Pitch="0.000000" />
      <Apex Yaw="136.000000" Pitch="180.000000" />
      <ActiveApex Yaw="130.000000" Pitch="174.000000" />
      <MidApex Yaw="133.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName="SelectUpgradeTypeEveryman">
      <Requires>
        <POI Name="Implode" />
        <POI Name="HeadlightsOff" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Dimensions" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InTutorialMode" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.827000" Y="0.429000" Z="-2.359003" />
      <Axis Yaw="197.000000" Pitch="0.000000" />
      <Apex Yaw="180.000000" Pitch="180.000000" />
      <ActiveApex Yaw="174.000000" Pitch="174.000000" />
      <MidApex Yaw="177.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
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    <Action Cinematic="dimensions" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Drivetrain" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <Set State="InAFrontSeat" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <Set State="InLeftFrontSeat" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.154000" Y="0.671001" Z="0.030000" />
      <Axis Yaw="191.000000" Pitch="0.000000" />
      <Apex Yaw="35.000000" Pitch="180.000000" />
      <ActiveApex Yaw="31.000000" Pitch="174.000000" />
      <MidApex Yaw="33.000000" Pitch="177.000000" />
      <Distance NearRadius="0.650000" MidRadius="0.700000" FarRadius="0.750000" />
    </Visibility>
    <Action Cinematic="Drivetrain_Panel_Tour" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="DrivetrainRightFrontSeat" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <Set State="InAFrontSeat" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <Set State="InRightFrontSeat" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.063000" Y="0.694000" Z="0.070000" />
      <Axis Yaw="72.000000" Pitch="0.000000" />
      <Apex Yaw="72.000000" Pitch="180.000000" />
      <ActiveApex Yaw="70.000000" Pitch="174.000000" />
      <MidApex Yaw="71.000000" Pitch="177.000000" />
      <Distance NearRadius="1.130000" MidRadius="1.180000" FarRadius="1.230000" />
    </Visibility>
    <Action Cinematic="Drivetrain_Panel_Tour" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Exit" IconPath=" " IconType="CarInteraction" TutorialAudioID=" " TutorialTextID=" " HandlesBack="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="0" Locator="root">
      <Pos X="0.000000" Y="0.000000" Z="0.000000" />
      <Axis Yaw="30.000000" Pitch="30.000000" />
      <Apex Yaw="50.000000" Pitch="50.000000" />
      <ActiveApex Yaw="30.000000" Pitch="30.000000" />
      <MidApex Yaw="30.000000" Pitch="30.000000" />
      <Distance NearRadius="1.000000" MidRadius="1.500000" FarRadius="2.000000" />
    </Visibility>
    <Action Cinematic="implode" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <Requires>
        <POI Name="HeadlightsOff" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Explode" IconPath=" " IconType="CarInteraction" TutorialAudioID=" " TutorialTextID=" " HandlesExplode="1" AutovistaLite="1">
    <PreConditions>
      <UnSet State="InEngineView" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="0" Locator="root">
      <Pos X="0.000000" Y="0.000000" Z="0.000000" />
      <Axis Yaw="30.000000" Pitch="30.000000" />
      <Apex Yaw="50.000000" Pitch="50.000000" />
      <ActiveApex Yaw="30.000000" Pitch="30.000000" />
      <MidApex Yaw="30.000000" Pitch="30.000000" />
      <Distance NearRadius="1.000000" MidRadius="1.500000" FarRadius="2.000000" />
    </Visibility>
    <Action Cinematic="explode" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorCloseLeftFrontDoor" IconPath="Pin_CloseRight" IconType="CarInteraction" Icon="CloseDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-1.967001" Y="0.656000" Z="-0.038000" />
      <Axis Yaw="-85.000000" Pitch="0.000000" />
      <Apex Yaw="165.000000" Pitch="180.000000" />
      <ActiveApex Yaw="159.000000" Pitch="174.000000" />
      <MidApex Yaw="162.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="closedoorLF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorCloseRightFrontDoor" IconPath="Pin_OpenLeft" IconType="CarInteraction" Icon="CloseDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="1.967000" Y="0.656000" Z="-0.038000" />
      <Axis Yaw="85.000000" Pitch="0.000000" />
      <Apex Yaw="165.000000" Pitch="180.000000" />
      <ActiveApex Yaw="159.000000" Pitch="174.000000" />
      <MidApex Yaw="162.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
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    <Action Cinematic="closedoorRF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="RightFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorOpenLeftFrontDoor" IconPath="Pin_OpenLeft" IconType="CarInteraction" Icon="OpenDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.928000" Y="0.650000" Z="-0.559000" />
      <Axis Yaw="270.000000" Pitch="0.000000" />
      <Apex Yaw="120.000000" Pitch="180.000000" />
      <ActiveApex Yaw="114.000000" Pitch="174.000000" />
      <MidApex Yaw="117.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="opendoorLF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorOpenRightFrontDoor" IconPath="Pin_CloseRight" IconType="CarInteraction" Icon="OpenDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="RightFrontDoorClosed" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="root">
      <Pos X="0.928000" Y="0.650000" Z="-0.559000" />
      <Axis Yaw="90.000000" Pitch="0.000000" />
      <Apex Yaw="120.000000" Pitch="180.000000" />
      <ActiveApex Yaw="114.000000" Pitch="174.000000" />
      <MidApex Yaw="117.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="opendoorRF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorTour" IconPath="Pin_HeroTour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
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    <Visibility Enabled="1" IconScale="1.200000" Locator="root">
      <Pos X="-0.543999" Y="0.183000" Z="2.236001" />
      <Axis Yaw="-13.000000" Pitch="0.000000" />
      <Apex Yaw="180.000000" Pitch="180.000000" />
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      <MidApex Yaw="177.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
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    <Action Cinematic="Tours\Autovista\Generic_Tours\Race_Car_Tour" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="GetInLeftFrontSide" Type="Space" IconPath="Pin_Enter" IconType="CarInteraction" Icon="EnterCar" TutorialAudioID=" " TutorialTextID=" " SpaceControllerAngle="0.000000" SpaceControllerAngleError="30.000000">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.685000" Y="0.546000" Z="-0.200000" />
      <Axis Yaw="234.000000" Pitch="103.000000" />
      <Apex Yaw="41.000000" Pitch="180.000000" />
      <ActiveApex Yaw="40.899994" Pitch="178.000000" />
      <MidApex Yaw="40.949997" Pitch="179.000000" />
      <Distance NearRadius="1.850000" MidRadius="1.900000" FarRadius="1.950000" />
      <Camera WalkSpeedScale="0.200000" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name="LeftFrontSeatView" TransitionLocator="root" TransitionPoint.x="-0.720000" TransitionPoint.y="0.800000" TransitionPoint.z="-0.250000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="InsideCar" OverrideMode="Add" />
      <Set State="InLeftFrontSeat" OverrideMode="Add" />
      <Set State="InAFrontSeat" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="GetInRightFrontSide" Type="Space" IconPath="Pin_Enter" IconType="CarInteraction" Icon="EnterCar" TutorialAudioID=" " TutorialTextID=" " SpaceControllerAngle="0.000000" SpaceControllerAngleError="30.000000">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.685000" Y="0.546000" Z="-0.200000" />
      <Axis Yaw="-234.000000" Pitch="103.000000" />
      <Apex Yaw="41.000000" Pitch="180.000000" />
      <ActiveApex Yaw="40.900002" Pitch="178.000000" />
      <MidApex Yaw="40.950001" Pitch="179.000000" />
      <Distance NearRadius="1.850000" MidRadius="1.900000" FarRadius="1.950000" />
      <Camera WalkSpeedScale="0.200000" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name="RightFrontSeatView" TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="InsideCar" OverrideMode="Add" />
      <Set State="InRightFrontSeat" OverrideMode="Add" />
      <Set State="InAFrontSeat" OverrideMode="Add" />
      <Set State="DisableImplode" OverrideMode="Add" />
      <Set State="DisableExplode" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="GetOutLeftFrontSide" Type="Space" IconPath="Pin_Exit" IconType="CarInteraction" Icon="ExitCar" TutorialAudioID=" " TutorialTextID=" " HandlesBack="1" SpaceControllerAngle="75.000000" SpaceControllerAngleError="40.000000">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <Set State="InLeftFrontSeat" OverrideMode="Add" />
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.676000" Y="0.711000" Z="0.035000" />
      <Axis Yaw="125.000000" Pitch="0.000000" />
      <Apex Yaw="41.000000" Pitch="180.000000" />
      <ActiveApex Yaw="37.000000" Pitch="174.000000" />
      <MidApex Yaw="39.000000" Pitch="177.000000" />
      <Distance NearRadius="0.540000" MidRadius="0.550000" FarRadius="0.560000" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <Requires>
        <POI Name="StopCar" />
      </Requires>
      <SetView Name="Exterior" TransitionLocator="root" TransitionPoint.x="-0.720000" TransitionPoint.y="0.800000" TransitionPoint.z="-0.050000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="CarStarted" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InAFrontSeat" OverrideMode="Add" />
      <UnSet State="InLeftFrontSeat" OverrideMode="Add" />
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  </PointOfInterest>
  <PointOfInterest Name="GetOutRightFrontSide" Type="Space" IconPath="Pin_Exit" IconType="CarInteraction" Icon="ExitCar" TutorialAudioID=" " TutorialTextID=" " HandlesBack="1" SpaceControllerAngle="0.000000" SpaceControllerAngleError="40.000000">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <Set State="InRightFrontSeat" OverrideMode="Add" />
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="root">
      <Pos X="0.000000" Y="0.000000" Z="0.000000" />
      <Axis Yaw="0.000000" Pitch="-90.000000" />
      <Apex Yaw="3.000000" Pitch="3.000000" />
      <ActiveApex Yaw="1.000000" Pitch="1.000000" />
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    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <Requires>
        <POI Name="StopCar" />
      </Requires>
      <SetView Name="Exterior" TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="CarStarted" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InAFrontSeat" OverrideMode="Add" />
      <UnSet State="InRightFrontSeat" OverrideMode="Add" />
      <UnSet State="DisableImplode" OverrideMode="Add" />
      <UnSet State="DisableExplode" OverrideMode="Add" />
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  </PointOfInterest>
  <PointOfInterest Name="HeadlightsOff" IconPath="Pin_PowerOn" IconType="CarInteraction" Icon="ToggleHeadlights" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <Set State="HeadlightsOn" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.560000" Y="0.440001" Z="2.096000" />
      <Axis Yaw="21.000000" Pitch="0.000000" />
      <Apex Yaw="154.000000" Pitch="180.000000" />
      <ActiveApex Yaw="148.000000" Pitch="174.000000" />
      <MidApex Yaw="151.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
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    <Action Cinematic="headlightsoff" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="HeadlightsOn" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="HeadlightsOn" IconPath="Pin_PowerOn" IconType="CarInteraction" Icon="ToggleHeadlights" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="HeadlightsOn" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.560000" Y="0.440001" Z="2.096000" />
      <Axis Yaw="21.000000" Pitch="0.000000" />
      <Apex Yaw="154.000000" Pitch="180.000000" />
      <ActiveApex Yaw="148.000000" Pitch="174.000000" />
      <MidApex Yaw="151.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
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      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="carLocator_bumperF">
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      <Set State="InLeftFrontSeat" OverrideMode="Add" />
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      <UnSet State="InitialExperience" OverrideMode="Add" />
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      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="RightFrontDoorClosed" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="carLocator_skirtR">
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      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="carLocator_wheelLF">
      <Pos X="0.0" Y="0.2" Z="0.0" />
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      <Apex Yaw="116.0" Pitch="180.0" />
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      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="carLocator_skirtL">
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      <UnSet State="InitialExperience" OverrideMode="Add" />
      <Set State="CarStarted" OverrideMode="Add" />
      <Set State="InLeftFrontSeat" OverrideMode="Add" />
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    <Visibility Enabled="1" Locator="carLocator_steeringWheel">
      <Pos X="0.0" Y="0.2" Z="-0.15" />
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      <ActiveApex Yaw="93.0" Pitch="86.0" />
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      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="carLocator_quarterPanelLR">
      <Pos X="-0.3" Y="0.0" Z="0.0" />
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      <Apex Yaw="116.0" Pitch="180.0" />
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</PointsOfInterest>