<PointsOfInterest Template="MidEngine_ReverseHoodAndTrunk_Scissor_root">
  <InitialStates />
  <Views>
    <View Name="LeftEngineView" Locator="root" EnableBackOut="1">
      <Pos X="-0.870000" Y="0.898000" Z="-0.850000" />
      <Direction Yaw="90.000000" />
      <Size Width="0.698000" />
      <Limits MinYaw="-10.000000" MaxYaw="12.000000" MinPitch="-27.000000" MaxPitch="-42.000000" />
    </View>
    <View Name="LeftFrontSeatView" Locator="root">
      <Pos X="-0.206002" Y="0.761000" Z="-0.220000" />
      <Size Width="0.285000" />
      <Limits MinYaw="-30.000000" MaxYaw="26.000000" MinPitch="-90.000000" MaxPitch="5.000000" />
    </View>
    <View Name="RightEngineView" Locator="root" EnableBackOut="1">
      <Pos X="0.870000" Y="0.898000" Z="-0.850000" />
      <Direction Yaw="-90.000000" />
      <Size Width="0.698000" />
      <Limits MinYaw="-12.000000" MaxYaw="10.000000" MinPitch="-27.000000" MaxPitch="-42.000000" />
    </View>
    <View Name="RightFrontSeatView" Locator="root">
      <Pos X="0.206002" Y="0.761000" Z="-0.220000" />
      <Size Width="0.285000" />
      <Limits MinYaw="-26.000000" MaxYaw="30.000000" MinPitch="-90.000000" MaxPitch="5.000000" />
    </View>
  </Views>
  <PointOfInterest Name="ChangeColor" IconPath="Pin_ChangeColor" IconType="Customize" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.808000" Y="0.251001" Z="0.350000" />
      <Axis Yaw="284.000000" Pitch="0.000000" />
      <Apex Yaw="126.000000" Pitch="180.000000" />
      <ActiveApex Yaw="120.000000" Pitch="174.000000" />
      <MidApex Yaw="123.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000007" MidRadius="10.049989" FarRadius="10.099988" />
    </Visibility>
    <Action Cinematic="implode" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="1" SceneName="LiveryEverymanPaintSelect">
      <Requires>
        <POI Name="CloseHoodHidden" />
        <POI Name="HeadlightsOffHidden" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="RightFrontDoorClosed" OverrideMode="Add" />
      <Set State="TrunkClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseHood" IconPath="Pin_CloseDown" IconType="CarInteraction" Icon="CloseHood" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="HoodClosed" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.355000" Y="0.690000" Z="0.641000" />
      <Axis Yaw="14.000000" Pitch="88.000000" />
      <Apex Yaw="59.000000" Pitch="180.000000" />
      <ActiveApex Yaw="53.000000" Pitch="174.000000" />
      <MidApex Yaw="56.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000001" MidRadius="10.050003" FarRadius="10.124993" />
    </Visibility>
    <Action Cinematic="Fadeclosehood" ShouldHideUI="1" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="HoodClosed" OverrideMode="Add" />
      <UnSet State="FadeOutOnExit" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseHoodHidden" IconPath=" " IconType="CarInteraction" Icon="CloseHood" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="HoodClosed" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.000000" Y="0.000000" Z="0.000000" />
      <Axis Yaw="0.000000" Pitch="0.000000" />
      <Apex Yaw="3.000000" Pitch="3.000000" />
      <ActiveApex Yaw="1.000000" Pitch="1.000000" />
      <MidApex Yaw="2.000000" Pitch="2.000000" />
      <Distance NearRadius="0.100000" MidRadius="0.200000" FarRadius="0.300000" />
    </Visibility>
    <Action Cinematic="Fadeclosehood" ShouldHideUI="1" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="HoodClosed" OverrideMode="Add" />
      <UnSet State="FadeOutOnExit" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseHoodLeft" IconPath="Pin_CloseDown" IconType="CarInteraction" Icon="CloseHood" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="HoodClosed" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.355000" Y="0.690000" Z="0.641000" />
      <Axis Yaw="301.000000" Pitch="105.000000" />
      <Apex Yaw="87.000000" Pitch="179.000000" />
      <ActiveApex Yaw="81.000000" Pitch="175.000000" />
      <MidApex Yaw="84.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000001" MidRadius="10.050003" FarRadius="10.124993" />
    </Visibility>
    <Action Cinematic="Fadeclosehood" ShouldHideUI="1" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="HoodClosed" OverrideMode="Add" />
      <UnSet State="FadeOutOnExit" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseHoodRight" IconPath="Pin_CloseDown" IconType="CarInteraction" Icon="CloseHood" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="HoodClosed" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.355000" Y="0.690000" Z="0.641000" />
      <Axis Yaw="-296.000000" Pitch="105.000000" />
      <Apex Yaw="77.000000" Pitch="179.000000" />
      <ActiveApex Yaw="71.000000" Pitch="175.000000" />
      <MidApex Yaw="74.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000001" MidRadius="10.050003" FarRadius="10.124993" />
    </Visibility>
    <Action Cinematic="Fadeclosehood" ShouldHideUI="1" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="HoodClosed" OverrideMode="Add" />
      <UnSet State="FadeOutOnExit" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseTrunkHidden" IconPath=" " IconType="CarInteraction" Icon="CloseTrunk" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="TrunkClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.364481" Y="0.100000" Z="0.800000" />
      <Axis Yaw="22.000000" Pitch="-180.000000" />
      <Apex Yaw="3.000000" Pitch="3.000000" />
      <ActiveApex Yaw="1.000000" Pitch="1.000000" />
      <MidApex Yaw="2.000000" Pitch="2.000000" />
      <Distance NearRadius="1.000000" MidRadius="1.050000" FarRadius="1.100000" />
      <PartVisibilityAffects>
        <PartVisibilityAffect UpgradePartName="Engine" HideWhenUpgraded="1" />
        <PartVisibilityAffect UpgradePartName="TwinTurbo" UpgradePartLevel="3" HideWhenUpgraded="1" />
        <PartVisibilityAffect UpgradePartName="SuperchargerCSC" UpgradePartLevel="3" HideWhenUpgraded="1" />
      </PartVisibilityAffects>
    </Visibility>
    <Action Cinematic="closetrunk" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="TrunkClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseTrunkLeft" IconPath="Pin_CloseDown" IconType="CarInteraction" Icon="CloseTrunk" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="TrunkClosed" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
      <UnSet State="InLeftEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.759001" Y="0.969000" Z="-1.575999" />
      <Axis Yaw="249.000000" Pitch="66.000000" />
      <Apex Yaw="165.000000" Pitch="179.000000" />
      <ActiveApex Yaw="159.000000" Pitch="173.000000" />
      <MidApex Yaw="162.000000" Pitch="176.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
      <PartVisibilityAffects>
        <PartVisibilityAffect UpgradePartName="Engine" HideWhenUpgraded="1" />
        <PartVisibilityAffect UpgradePartName="TwinTurbo" UpgradePartLevel="3" HideWhenUpgraded="1" />
        <PartVisibilityAffect UpgradePartName="SuperchargerCSC" UpgradePartLevel="3" HideWhenUpgraded="1" />
      </PartVisibilityAffects>
    </Visibility>
    <Action Cinematic="closetrunk" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="TrunkClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CloseTrunkRight" IconPath="Pin_CloseDown" IconType="CarInteraction" Icon="CloseTrunk" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="TrunkClosed" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
      <UnSet State="InRightEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.759001" Y="0.969000" Z="-1.576000" />
      <Axis Yaw="-249.000000" Pitch="66.000000" />
      <Apex Yaw="165.000000" Pitch="179.000000" />
      <ActiveApex Yaw="159.000000" Pitch="173.000000" />
      <MidApex Yaw="162.000000" Pitch="176.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
      <PartVisibilityAffects>
        <PartVisibilityAffect UpgradePartName="Engine" HideWhenUpgraded="1" />
        <PartVisibilityAffect UpgradePartName="TwinTurbo" UpgradePartLevel="3" HideWhenUpgraded="1" />
        <PartVisibilityAffect UpgradePartName="SuperchargerCSC" UpgradePartLevel="3" HideWhenUpgraded="1" />
      </PartVisibilityAffects>
    </Visibility>
    <Action Cinematic="closetrunk" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="TrunkClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="CustomizeParts" IconPath="Pin_Personalization" IconType="Customize" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.767000" Y="0.307488" Z="1.030001" />
      <Axis Yaw="290.000000" Pitch="0.000000" />
      <Apex Yaw="131.000000" Pitch="180.000000" />
      <ActiveApex Yaw="125.000000" Pitch="176.000000" />
      <MidApex Yaw="128.000000" Pitch="178.000000" />
      <Distance NearRadius="10.000007" MidRadius="10.049989" FarRadius="10.099988" />
    </Visibility>
    <Action Cinematic="implode" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="1" SceneName="SelectUpgradeTypeEveryman">
      <Requires>
        <POI Name="HeadlightsOffHidden" />
        <POI Name="CloseHoodHidden" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Dimensions" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InTutorialMode" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="TrunkClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.529000" Y="0.450000" Z="-1.758000" />
      <Axis Yaw="200.000000" Pitch="0.000000" />
      <Apex Yaw="186.000000" Pitch="180.000000" />
      <ActiveApex Yaw="180.000000" Pitch="174.000000" />
      <MidApex Yaw="183.000000" Pitch="177.000000" />
      <Distance NearRadius="10.000000" MidRadius="10.050000" FarRadius="10.100000" />
    </Visibility>
    <Action Cinematic="dimensions" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Drivetrain" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <Set State="InAFrontSeat" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.052000" Y="0.380000" Z="0.377000" />
      <Axis Yaw="158.000000" Pitch="0.000000" />
      <Apex Yaw="73.000000" Pitch="90.000000" />
      <ActiveApex Yaw="69.000000" Pitch="86.000000" />
      <MidApex Yaw="71.000000" Pitch="88.000000" />
      <Distance NearRadius="0.780000" MidRadius="0.800000" FarRadius="0.820000" />
    </Visibility>
    <Action Cinematic="Drivetrain_Panel_Tour_No_Door" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="EngineInfo" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="InEngineView" OverrideMode="Add" />
      <Set State="InLeftEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-0.126000" Y="0.404000" Z="-0.912000" />
      <Axis Yaw="250.000000" Pitch="0.000000" />
      <Apex Yaw="180.000000" Pitch="180.000000" />
      <ActiveApex Yaw="174.000000" Pitch="176.000000" />
      <MidApex Yaw="177.000000" Pitch="178.000000" />
      <Distance NearRadius="10.000006" MidRadius="10.050001" FarRadius="10.100003" />
    </Visibility>
    <Action Cinematic="Rear_Engine_Panel_Tour_Reverse" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="EngineInfoRight" IconPath="Pin_Tour" IconType="Tour" TutorialAudioID=" " TutorialTextID=" " IsActionable="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <Set State="InEngineView" OverrideMode="Add" />
      <Set State="InRightEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="0.126000" Y="0.404000" Z="-0.912000" />
      <Axis Yaw="-250.000000" Pitch="0.000000" />
      <Apex Yaw="180.000000" Pitch="180.000000" />
      <ActiveApex Yaw="174.000000" Pitch="176.000000" />
      <MidApex Yaw="177.000000" Pitch="178.000000" />
      <Distance NearRadius="10.000006" MidRadius="10.050001" FarRadius="10.100003" />
    </Visibility>
    <Action Cinematic="Rear_Engine_Panel_Tour_Reverse" ShouldHideUI="1" RestoreAnimationState="1" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Exit" IconPath=" " IconType="CarInteraction" TutorialAudioID=" " TutorialTextID=" " HandlesBack="1">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="InEngineView" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="0" Locator="root">
      <Pos X="0.000000" Y="0.000000" Z="0.000000" />
      <Axis Yaw="30.000000" Pitch="30.000000" />
      <Apex Yaw="50.000000" Pitch="50.000000" />
      <ActiveApex Yaw="30.000000" Pitch="30.000000" />
      <MidApex Yaw="30.000000" Pitch="30.000000" />
      <Distance NearRadius="1.000000" MidRadius="1.500000" FarRadius="2.000000" />
    </Visibility>
    <Action Cinematic="implode" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="1" SceneName=" ">
      <Requires>
        <POI Name="HeadlightsOffHidden" />
        <POI Name="CloseHoodHidden" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions />
  </PointOfInterest>
  <PointOfInterest Name="Explode" IconPath=" " IconType="CarInteraction" TutorialAudioID=" " TutorialTextID=" " HandlesExplode="1" AutovistaLite="1">
    <PreConditions>
      <UnSet State="InEngineView" OverrideMode="Add" />
      <UnSet State="InitialExperience" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="0" Locator="root">
      <Pos X="0.000000" Y="0.000000" Z="0.000000" />
      <Axis Yaw="30.000000" Pitch="30.000000" />
      <Apex Yaw="50.000000" Pitch="50.000000" />
      <ActiveApex Yaw="30.000000" Pitch="30.000000" />
      <MidApex Yaw="30.000000" Pitch="30.000000" />
      <Distance NearRadius="1.000000" MidRadius="1.500000" FarRadius="2.000000" />
    </Visibility>
    <Action Cinematic=" " ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <Requires>
        <POI Name="ExteriorOpenLeftFrontDoor" />
        <POI Name="ExteriorOpenRightFrontDoor" />
        <POI Name="InteriorOpenLeftFrontDoor" />
        <POI Name="InteriorOpenRightFrontDoor" />
      </Requires>
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorCloseLeftFrontDoor" IconPath="Pin_CloseRight" IconType="CarInteraction" Icon="CloseDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="-1.358998" Y="0.793000" Z="0.267000" />
      <Axis Yaw="270.000000" Pitch="0.000000" />
      <Apex Yaw="129.000000" Pitch="180.000000" />
      <ActiveApex Yaw="123.000000" Pitch="176.000000" />
      <MidApex Yaw="126.000000" Pitch="178.000000" />
      <Distance NearRadius="10.000012" MidRadius="10.050005" FarRadius="10.099987" />
    </Visibility>
    <Action Cinematic="closedoorLF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
    </Action>
    <PostConditions>
      <Set State="LeftFrontDoorClosed" OverrideMode="Add" />
    </PostConditions>
  </PointOfInterest>
  <PointOfInterest Name="ExteriorCloseRightFrontDoor" IconPath="Pin_OpenLeft" IconType="CarInteraction" Icon="CloseDoor" TutorialAudioID=" " TutorialTextID=" ">
    <PreConditions>
      <UnSet State="InitialExperience" OverrideMode="Add" />
      <UnSet State="InsideCar" OverrideMode="Add" />
      <UnSet State="RightFrontDoorClosed" OverrideMode="Add" />
    </PreConditions>
    <Visibility Enabled="1" Locator="root">
      <Pos X="1.359000" Y="0.793000" Z="0.267000" />
      <Axis Yaw="-270.000000" Pitch="0.000000" />
      <Apex Yaw="129.000000" Pitch="180.000000" />
      <ActiveApex Yaw="123.000000" Pitch="176.000000" />
      <MidApex Yaw="126.000000" Pitch="178.000000" />
      <Distance NearRadius="10.000012" MidRadius="10.050005" FarRadius="10.099987" />
    </Visibility>
    <Action Cinematic="closedoorRF" ShouldHideUI="0" RestoreAnimationState="0" FadeOutUITransition="0" SceneName=" ">
      <SetView Name=" " TransitionLocator=" " TransitionPoint.x="0.000000" TransitionPoint.y="0.000000" TransitionPoint.z="0.000000" TransitionPoint.w="0.000000" />
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    <PostConditions>
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