<!-- BMW E36 Rear -->
<!-- "\\depot\main\Design\Suspension\Point_Definition\TrailingLateral.jpg" -->
<Suspension Steered="false" HalfTrack="0.7112" TireRadius="0.32" TireWidth="0.24" DroopTravel="-0.1600" BumpTravel="0.2000" UnsprungMassPortionOfBodyMassPerWheel="0.0055">
<!--
By convention, locators have been researched in a different coordinate system than the simulation. See "\\gameshare\share\Forza\project\Design\Designers\Aaron\PhysNext\Point_Definition\Axis.jpg"
The game consumes these values assuming they are authored with respect to its own car axis. See "\\gameshare\share\Forza\project\Design\Designers\Aaron\PhysNext\Point_Definition\SimulationAxis.jpg"
Please apply the following conversion to researched values:

				GAME | RESEARCH
				 X       -Y
				 Y        Z
				 Z        X

It is also assumed all suspension measurements are of the left side of the car, So all of the x components will likely be negative once converted to game values.
-->
	<Locator Id='A' x="-0.6292" y="0.1814" z="0.0495"/>
	<Locator Id='B' x="-0.1257" y="0.3053" z="0.1514"/>
	<Locator Id='C' x="-0.6292" y="0.4361" z="0.0495"/>
	<Locator Id='D' x="-0.1257" y="0.4034" z="0.1514"/>
	<Locator Id='E' x="-0.7282" y="0.3538" z="0.4783"/>
	<Locator Id='F' x="-0.3823" y="0.3678" z="0.0584"/>
	<Locator Id='G' x="-0.3614" y="0.6172" z="0.1152"/>
	<Locator Id='H' x="-0.5265" y="0.1803" z="-0.1361"/>
	<Locator Id='I' x="-0.5263" y="0.8067" z="-0.0950"/>
	<Locator Id='X' x="-0.3000" y="0.3500" z="0.0000"/>
	<Locator Id="S" x="-0.7112" y="0.32" z="0.0"/>
	<Chassis NumLocators="5">
		<Locator Id="B"/>
		<Locator Id="D"/>
		<Locator Id="E"/>
		<Locator Id="G"/>
		<Locator Id="I"/>
	</Chassis>
	<Upright NumLocators="5">
		<Locator Id="A"/>
		<Locator Id="C"/>
		<Locator Id="E"/>
		<Locator Id="H"/>
		<Locator Id="S"/>
	</Upright>
	<LowerControlArm NumLocators="3">
		<Locator Id="A"/>
		<Locator Id="B"/>
		<Locator Id="X"/>
	</LowerControlArm>
	<UpperControlArm NumLocators="3">
		<Locator Id="D"/>
		<Locator Id="C"/>
		<Locator Id="F"/>
	</UpperControlArm>
	<CoilSpring NumLocators="2">
		<Locator Id="G"/>
		<Locator Id="F"/>
	</CoilSpring>
	<Damper NumLocators="2">
		<Locator Id="I"/>
		<Locator Id="H"/>
	</Damper>
	<SpringProgression>
		<Scale Value="1"/>
		<Scale Value="1.004"/>
		<Scale Value="1.0086"/>
		<Scale Value="1.0139"/>
		<Scale Value="1.02"/>
		<Scale Value="1.027"/>
		<Scale Value="1.035"/>
		<Scale Value="1.0443"/>
		<Scale Value="1.0549"/>
		<Scale Value="1.0671"/>
		<Scale Value="1.0812"/>
		<Scale Value="1.0974"/>
		<Scale Value="1.116"/>
		<Scale Value="1.1374"/>
		<Scale Value="1.162"/>
		<Scale Value="1.1903"/>
		<Scale Value="1.2229"/>
		<Scale Value="1.25"/>
		<Scale Value="1.25"/>
		<Scale Value="1.25"/>
		<Scale Value="1.25"/>
	</SpringProgression>
</Suspension>