<!-- SLS AMG Front -->
<!-- "\\depot\main\Design\Suspension\Point_Definition\DoubleWishbone.jpg" -->
<Suspension Steered="true" HalfTrack="0.8561635" TireRadius="0.33625" TireWidth="0.235" DroopTravel="-0.16" BumpTravel="0.20" UnsprungMassPortionOfBodyMassPerWheel="0.0055"> 
<!--
By convention, locators have been researched in a different coordinate system than the simulation. See "\\depot\main\Design\Suspension\Point_Definition\Axis.jpg"
The game consumes these values assuming they are authored with respect to its own car axis. See "\\depot\main\Design\Suspension\Point_Definition\SimulationAxis.jpg"
Please apply the following conversion to researched values:

				GAME | RESEARCH
				 X       -Y
				 Y        Z
				 Z        X

It is also assumed all suspension measurements are of the left side of the car, So all of the x components will likely be negative once converted to game values.
-->
  <Locator Id= "A" x=" -0.78570 " y=" 0.18000 " z= " 0.07027 " />         
  <Locator Id= "B" x=" -0.28575 " y=" 0.18699 " z= " 0.10000 " />         
  <Locator Id= "C" x=" -0.28575 " y=" 0.18699 " z= " -0.25000 " />         
  <Locator Id= "D" x=" -0.74073 " y=" 0.50000 " z= " 0.02530 " />         
  <Locator Id= "E" x=" -0.41129 " y=" 0.48072 " z= " 0.10000 " />         
  <Locator Id= "F" x=" -0.41129 " y=" 0.48072 " z= " -0.25000 " />         
  <Locator Id= "G" x=" -0.48600 " y=" 0.50625 " z= " 0.07027 " />         
  <Locator Id= "H" x=" -0.63600 " y=" 0.13625 " z= " 0.07027 " />        
  <Locator Id= "S" x=" -0.85616 " y=" 0.33625 " z= " 0 " />          
  <Locator Id= "Z" x=" -0.68552 " y=" 0.12105 " z= " 0 " />  
  <Chassis Numlocators="5">                 
   <Locator Id="B"/>                
   <Locator Id="C"/>                
   <Locator Id="E"/>                
   <Locator Id="F"/>                
   <Locator Id="G"/>                
  </Chassis>                 
  <Upright Numlocators="3">                 
   <Locator Id="A"/>                
   <Locator Id="D"/>                
   <Locator Id="S"/>                
  </Upright>                 
  <UpperControlArm NumLocators="3">                 
    <Locator Id="D"/>               
    <Locator Id="E"/>               
    <Locator Id="F"/>               
  </UpperControlArm>                 
   <LowerControlArm NumLocators="5">                
    <Locator Id="A"/>               
    <Locator Id="B"/>               
    <Locator Id="C"/>               
    <Locator Id="H"/>               
    <Locator Id="Z"/>               
   </LowerControlArm>                
   <CoilSpring NumLocators="2">                
    <Locator Id="G"/>               
    <Locator Id="H"/>               
   </CoilSpring>                
   <Damper NumLocators="2">                
    <Locator Id="G"/>               
    <Locator Id="H"/>               
   </Damper>                
   <Kingpin NumLocators="2">                
    <Locator Id="D"/>               
    <Locator Id="A"/>               
   </Kingpin> 
	<SpringProgression>
		<Scale Value="1"/>
		<Scale Value="1.004"/>
		<Scale Value="1.0086"/>
		<Scale Value="1.0139"/>
		<Scale Value="1.02"/>
		<Scale Value="1.027"/>
		<Scale Value="1.035"/>
		<Scale Value="1.0443"/>
		<Scale Value="1.0549"/>
		<Scale Value="1.0671"/>
		<Scale Value="1.0812"/>
		<Scale Value="1.0974"/>
		<Scale Value="1.116"/>
		<Scale Value="1.1374"/>
		<Scale Value="1.162"/>
		<Scale Value="1.1903"/>
		<Scale Value="1.2229"/>
		<Scale Value="1.25"/>
		<Scale Value="1.25"/>
		<Scale Value="1.25"/>
		<Scale Value="1.25"/>
	</SpringProgression>
</Suspension>