
<AnimatedCollisionMeshes>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0000_CHARACTER" PhysicsDefinitionIndex="63"/>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0002_TRAIN_ENGINE" PhysicsDefinitionIndex="68"/>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0002_TRAIN_CARRIAGE_1" PhysicsDefinitionIndex="64"/>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0002_TRAIN_CARRIAGE_2" PhysicsDefinitionIndex="65"/>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0002_TRAIN_CARRIAGE_3" PhysicsDefinitionIndex="66"/>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0002_TRAIN_CARRIAGE_FLATBED" PhysicsDefinitionIndex="67"/>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0001_SPEEDBOAT_HULL" PhysicsDefinitionIndex="69"/>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0000_TRAM_CARRIAGE" PhysicsDefinitionIndex="70"/>
  <AnimatedCollisionMesh GameplayId="ANIM_CM_E0000_TRAM_ENGINE" PhysicsDefinitionIndex="71"/>
</AnimatedCollisionMeshes>