<triggerzones>
  <triggerzone type="box" name="Area_07_ParticleTrigger_001" mobile="false" delay="0" streamed="false">
    <position x="-884.179" y="241.745" z="4530.24" />
    <size x="70.0" y="5.0" z="15.0" />
    <orientation0 x="0.879035" y="0.0" z="-0.476757" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="0.476757" y="0.0" z="0.879035" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="1.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="AMB_Gorge_Sand_Fall" />
    <tag name="fx_transform" type="Matrix" value._11="0.879035" value._12="0.0" value._13="-0.476757" value._14="0.0" value._21="0.0" value._22="1.0" value._23="0.0" value._24="0.0" value._31="0.476757" value._32="0.0" value._33="0.879035" value._34="0.0" value._41="-879.82" value._42="251.974" value._43="4527.55" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="Area_07_ParticleTrigger_002" mobile="false" delay="0" streamed="false">
    <position x="-1156.36" y="241.497" z="4551.54" />
    <size x="70.0" y="5.0" z="30.0" />
    <orientation0 x="0.998838" y="0.0" z="0.048201" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="-0.048201" y="0.0" z="0.998838" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="1.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="AMB_Gorge_Sand_Fall" />
    <tag name="fx_transform" type="Matrix" value._11="0.998838" value._12="0.0" value._13="0.048201" value._14="0.0" value._21="0.0" value._22="1.0" value._23="0.0" value._24="0.0" value._31="-0.048201" value._32="0.0" value._33="0.998838" value._34="0.0" value._41="-1148.7" value._42="247.394" value._43="4548.68" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="Area_07_ParticleTrigger_003" mobile="false" delay="0" streamed="false">
    <position x="-1091.47" y="243.025" z="4566.47" />
    <size x="35.0" y="6.0" z="85.0" />
    <orientation0 x="0.0116368" y="0.0" z="-0.999932" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="0.999932" y="0.0" z="0.0116368" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="1.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="AMB_Gorge_Sand_Fall" />
    <tag name="fx_transform" type="Matrix" value._11="0.0116369" value._12="0.0" value._13="-0.999932" value._14="0.0" value._21="0.0" value._22="1.0" value._23="0.0" value._24="0.0" value._31="0.999932" value._32="0.0" value._33="0.0116369" value._34="0.0" value._41="-1092.1" value._42="248.615" value._43="4572.25" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="Area_20_ParticleTrigger_001" mobile="false" delay="0" streamed="false">
    <position x="-59.6555" y="200.0" z="525.798" />
    <size x="4000.0" y="300.0" z="1750.0" />
    <orientation0 x="0.948859" y="0.0" z="0.3157" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="-0.3157" y="0.0" z="0.948859" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="0.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="AMB_OPUS_Ambient_Mist_Rolling" />
    <tag name="fx_transform" type="Matrix" value._11="-0.0142481" value._12="0.0" value._13="-0.999898" value._14="0.0" value._21="0.0" value._22="1.0" value._23="0.0" value._24="0.0" value._31="0.999898" value._32="0.0" value._33="-0.0142481" value._34="0.0" value._41="-216.986" value._42="176.708" value._43="-789.437" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="Area_29_ParticleTrigger_001" mobile="false" delay="0" streamed="false">
    <position x="3906.39" y="157.434" z="-2187.21" />
    <size x="70.0" y="10.0" z="37.5" />
    <orientation0 x="0.0447436" y="0.0" z="-0.998998" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="0.998998" y="0.0" z="0.0447436" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="1.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="AMB_Gorge_Sand_Fall" />
    <tag name="fx_transform" type="Matrix" value._11="0.727416" value._12="0.0" value._13="-0.686196" value._14="0.0" value._21="0.0" value._22="1.0" value._23="0.0" value._24="0.0" value._31="0.686196" value._32="0.0" value._33="0.727416" value._34="0.0" value._41="3912.67" value._42="166.378" value._43="-2198.77" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="Area_29_ParticleTrigger_002" mobile="false" delay="0" streamed="false">
    <position x="4088.54" y="102.362" z="-2559.24" />
    <size x="14.5" y="6.5" z="80.0" />
    <orientation0 x="0.851436" y="0.0" z="0.524458" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="-0.524458" y="0.0" z="0.851436" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="1.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="AMB_Gorge_Sand_Fall" />
    <tag name="fx_transform" type="Matrix" value._11="0.851436" value._12="0.0" value._13="0.524458" value._14="0.0" value._21="0.0" value._22="1.0" value._23="0.0" value._24="0.0" value._31="-0.524458" value._32="0.0" value._33="0.851436" value._34="0.0" value._41="4091.45" value._42="111.04" value._43="-2555.42" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="Area_29_ParticleTrigger_003" mobile="false" delay="0" streamed="false">
    <position x="4296.42" y="104.906" z="-3195.87" />
    <size x="45.0" y="4.5" z="90.0" />
    <orientation0 x="0.943455" y="0.0" z="0.331502" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="-0.331502" y="0.0" z="0.943455" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="1.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="AMB_Gorge_Sand_Fall" />
    <tag name="fx_transform" type="Matrix" value._11="0.974197" value._12="0.0" value._13="0.225698" value._14="0.0" value._21="0.0" value._22="1.0" value._23="0.0" value._24="0.0" value._31="-0.225698" value._32="0.0" value._33="0.974197" value._34="0.0" value._41="4329.11" value._42="119.955" value._43="-3219.99" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="Area_29_ParticleTrigger_004" mobile="false" delay="0" streamed="false">
    <position x="4332.97" y="105.385" z="-3379.05" />
    <size x="27.5" y="4.5" z="100.0" />
    <orientation0 x="0.991998" y="0.0" z="-0.12625" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="0.12625" y="0.0" z="0.991998" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="1.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="AMB_Gorge_Sand_Fall" />
    <tag name="fx_transform" type="Matrix" value._11="0.991998" value._12="0.0" value._13="-0.12625" value._14="0.0" value._21="0.0" value._22="1.0" value._23="0.0" value._24="0.0" value._31="0.12625" value._32="0.0" value._33="0.991998" value._34="0.0" value._41="4337.33" value._42="116.763" value._43="-3365.61" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="Area_39_ParticleTrigger_001" mobile="false" delay="0" streamed="false">
    <position x="1764.69" y="172.922" z="-5628.66" />
    <size x="17.745" y="7.5" z="19.1" />
    <orientation0 x="1.0" y="0.0" z="0.0" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="0.0" y="0.0" z="1.0" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="1.0" />
    <tag name="cooldown" type="Float" value="5.0" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="SHOWCASE_Helicopter_Birds_Tree_Trigger" />
    <tag name="fx_transform" type="Matrix" value._11="1.0" value._12="0.0" value._13="0.0" value._14="0.0" value._21="0.0" value._22="0.962979" value._23="-0.269576" value._24="0.0" value._31="0.0" value._32="0.269576" value._33="0.962979" value._34="0.0" value._41="1739.03" value._42="179.555" value._43="-5626.99" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="E3_bullet_time_kickup_001" mobile="false" delay="0" streamed="false">
    <position x="1384.72" y="297.233" z="-3748.9" />
    <size x="7.0" y="4.0" z="0.625" />
    <orientation0 x="0.985797" y="0.0" z="0.167941" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="-0.167941" y="0.0" z="0.985797" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="0.8" />
    <tag name="cooldown" type="Float" value="0.5" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="SMASHABLE_Break_Foliage_Fern_Large" />
    <tag name="fx_transform" type="Matrix" value._11="0.892402" value._12="-0.0269355" value._13="0.450436" value._14="0.0" value._21="-0.426336" value._22="0.276708" value._23="0.861203" value._24="0.0" value._31="-0.147836" value._32="-0.960577" value._33="0.235451" value._34="0.0" value._41="1382.18" value._42="293.182" value._43="-3743.27" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="E3_bullet_time_kickup_002" mobile="false" delay="0" streamed="false">
    <position x="1384.89" y="297.233" z="-3749.87" />
    <size x="7.0" y="4.0" z="0.625" />
    <orientation0 x="0.985797" y="0.0" z="0.167941" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="-0.167941" y="0.0" z="0.985797" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="0.8" />
    <tag name="cooldown" type="Float" value="0.5" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="SMASHABLE_Break_Foliage_Fern_Large" />
    <tag name="fx_transform" type="Matrix" value._11="0.99871" value._12="0.0" value._13="-0.0507771" value._14="0.0" value._21="0.0435439" value._22="0.5144" value._23="0.856444" value._24="0.0" value._31="0.0261197" value._32="-0.857551" value._33="0.513736" value._34="0.0" value._41="1385.78" value._42="291.998" value._43="-3741.13" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="E3_bullet_time_kickup_003" mobile="false" delay="0" streamed="false">
    <position x="1385.06" y="297.233" z="-3750.86" />
    <size x="7.0" y="4.0" z="0.625" />
    <orientation0 x="0.985797" y="0.0" z="0.167941" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="-0.167941" y="0.0" z="0.985797" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="0.8" />
    <tag name="cooldown" type="Float" value="0.5" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="SMASHABLE_Break_Foliage_Fern_Large" />
    <tag name="fx_transform" type="Matrix" value._11="0.994794" value._12="0.0" value._13="0.101905" value._14="0.0" value._21="-0.101142" value._22="0.122077" value._23="0.987354" value._24="0.0" value._31="-0.0124402" value._32="-0.992521" value._33="0.121441" value._34="0.0" value._41="1384.1" value._42="294.497" value._43="-3745.41" value._44="1.0" />
  </triggerzone>
  <triggerzone type="box" name="E3_bullet_time_kickup_004" mobile="false" delay="0" streamed="false">
    <position x="1385.23" y="297.233" z="-3751.86" />
    <size x="7.0" y="4.0" z="0.625" />
    <orientation0 x="0.985797" y="0.0" z="0.167941" />
    <orientation1 x="0.0" y="1.0" z="0.0" />
    <orientation2 x="-0.167941" y="0.0" z="0.985797" />
    <tag name="active_radius" type="Float" value="100.0" />
    <tag name="spawn_probability" type="Float" value="0.8" />
    <tag name="cooldown" type="Float" value="0.5" />
    <tag name="fx_name_idle" type="String" value="" />
    <tag name="fx_name_evade" type="String" value="SMASHABLE_Break_Foliage_Fern_Large" />
    <tag name="fx_transform" type="Matrix" value._11="0.976272" value._12="0.0" value._13="0.216549" value._14="0.0" value._21="-0.147462" value._22="0.732316" value._23="0.664807" value._24="0.0" value._31="-0.158582" value._32="-0.680965" value._33="0.714939" value._34="0.0" value._41="1383.39" value._42="293.09" value._43="-3741.18" value._44="1.0" />
  </triggerzone>
</triggerzones>