Gaming the System, The Chronicles of Meap

Buford has a new game, "Jump and Duck", which everyone is loving the look of. But Phineas is always one for a challenge, and Candace's comment about a game "sucking them in" is just the inspiration he needs to create a virtual reality machine of "Jump and Duck". The trouble begins when Candace, in her preparations for a Cotillion Jeremy has asked her to, gets pulled in before the boys. Meanwhile, Doofenshmirtz has a slightly more disturbing childhood horror revenge story, but is the song and dance really necessary for this one?
It's another average, logic defying day for Phineas and Ferb, until a crashed space pod, carrying an unbearably cute alien, Meap, thrusts the boys into another adventure in space! Everyone has a different role to play, while Candace holds on to Meap by accident, Ferb is fixing up the ship, as Phineas uses the new cute tracker to find where their new friend is, to the slight irritation of Isabella, as he can't get what *cough* is causing cute interference, but of course, it all has to lead up to the big explosive finale in SPACE -ace-ace. Meanwhile, Doofenshmirtz has a new plan, simplistic in nature, but buried in an avalanche of backstory, oh dears.