-: Now let's continue to find out what unique aspects
that we can do with our prompts using Prompt Book.
So we have all the different artists,
and I would really recommend going through
and using this really as your glossary
that you always can pull from for specific looks and feels.
So all these sci-fi artists we can pull from
and use the styles, the photographers for concept art.
And that actually reminds me,
this just kind of opened my mind when I saw
that you could do something like this,
and I think this is gonna be our last scuba diver reference.
So let's do scuba diver
as a schematic drawing.
We're not gonna add the car to this one.
And what this is gonna do is it's going to now take
what we were working with before, retain our subject
which is the scuba diver,
and turn it into more of the blueprint style of
what may actually makes up a scuba diver.
So I really like this top right image,
and that's just a totally different look and feel.
So we could have typed in a scuba diver
on a piece of paper being drawn, highly detailed,
but we can use key words that's also gonna describe
the kind of output we're going for as well.
So in my mind, I saw more of this style.
So this is a really cool, unique style
that you could even do a schematic of something
that you've never seen before, like a UFO schematic
or a schematic of a transformers
or a Gumdam fighter, which let's just actually see what
that output would be.
So I'm gonna do blueprint schematic
of a high tech UFO design.
We'll let that start creating.
And we'll also do a schematic
of a Transformers robot.
And here we have our UFO.
And it's crazy that it creates
four different versions so quickly.
Just to even rough outline this by hand
would've taken literally hours for me to do.
So you can start to see the potential of using this
for personal projects
and for professional projects where you're not just bound
by typing in stuff like an astronaut riding a horse,
you can literally tell it so specifically
to create this outline of what a Transformer's robot
would be made up of
and make it look like a detailed breakdown of that thing
that doesn't even exist in physical reality is so crazy.
And if someone told me that you could do this
over a year ago, I would not have believed it at all.
So let's keep seeing what else we can do,
which are things like illustrations
and creating 3D objects.
So what I'm gonna do now is create
a total opposite low poly,
which we can see what that example looks like here.
3D of a high tech UFO,
and let's see if there's any other prompts in here
that we can add to that.
Let's type in 3D blender render,
because like I mentioned before,
it will also mimic the styles
that come from specific softwares.
So not only can you mimic the style of specific cameras,
specific lenses, but it also knows
and specific styles from movies,
it also knows the way certain render engines
that create videos look like.
So it's gonna mimic that.
And we're gonna take our very highly detailed schematic
of our subject, which in this case is the UFO.
And we're gonna output a much more minimal
computer generated item
that's gonna look more like it's coming from a Pixar movie.
And just like that, we have our 3D version.
So here's what we have for our newest prompt.
The lighting is completely different,
the coloring is completely different.
The look and feel is completely different versus our flat,
highly detailed schematic.
So continuing on to more options.
If we're creating a children's book,
we can create a UFO in this style of a children's book,
if that was what we were looking for.
If we wanted much more simplistic vectors,
we can also do that as well.
Scientific illustrations, which are similar
to the schematics that we were creating,
but look at this, it's literally a scientific
illustration of Pikachu.
That's something that would've taken many, many hours
for an artist to create.
We can do caricatures, movie posters, psychedelic art.
Character design is another great one
for getting off the ground quickly with ideas
right out of the gate for fantasy type creatures
and characters in video games that don't exist yet
that would take a lot of time to brainstorm.
And that leads to emotions.
Like I mentioned before, it does a really good job
of picking up on subtle cues that humans would use
to explain a certain feeling.
For example, coziness.
It's gonna create an ambient,
warm type of lighting, romantic.
It's gonna also do the same thing for the romantic feeling.
Warmer colors, softer look and feel.
And the same goes for all of the other explanation words
that you can use to convey a certain type of emotion.
It's gonna convey that in the coloring
and the lighting quality.
The same goes for negative emotions.
If this is the look you're going for,
you can use these words.
And for even more customization on the look,
there are key words that have kind of developed
over the course of the internet
of specific genres of art styles.
This goes the same for music,
how there's many different genres of music.
There's, let's say house music,
but then there's many genres of house
within that genre of music, like French House, Soft House,
Hard House, Electro House.
There's also key words that explain specific styles.
Vapor wave, Dreamcore, Acidwave.
So you can see some are more trippy,
some are more '90s and retro.
So going through here
and pulling some of the key words that align
with your unique style is a great jumping off point
for your future prompts.