‫Hello and welcome.
‫This is the installation video for Mac.
‫Folks, if you are a PC person, go ahead and skip along.
‫Hit the skip button and go to the next video because this will not be interesting to you if you are
‫a mac person.
‫We're going to be installing Xcode, as you can see up here on my screen.
‫So let's dive in and see how to do it.
‫Okay.
‫So what are the steps for installing Xcode?
‫Well, the first thing we need to do is check compatibility between the versions of the engine that
‫we have installed and the supported versions of Xcode that that engine can use.
‫Once we've done that, we need to find the appropriate Xcode installer and install it because it's not
‫necessarily the one that you can get via the App Store, run the Xcode Installer and then open Xcode
‫and accept the terms.
‫So let's dive in and see first of all the compatibility requirement.
‫So this is the page on the documentation that talks about the compatibility between various Mac things
‫and unreal.
‫It's to do with iOS and tvOS development, but don't let that put you off.
‫It's also for Mac development too.
‫And the at the moment, at the time of recording, this doesn't exist for Unreal five.
‫It's documentation hasn't been updated, but I will tell you the appropriate things for that.
‫So you can see that if you had unreal 4.26 or greater, you would require Catalina 1015 and the Xcode
‫version you can see down here, the minimum is 11 .3.1, but it can it does recommend Xcode 12.
‫And generally speaking, even if that is an older version, I recommend you go with the version recommended
‫by Unreal because there may be compatibility issues otherwise.
‫So once we have done that, we need to go ahead and follow the link in the resources, the second link
‫and the resources to get the different downloads.
‫For Xcode.
‫Now you will have to have an Apple developer account.
‫If you don't, you can create one using your apple ID and then you can go ahead and sign in.
‫You may need to allow the login from your Mac and type in any sort of verification codes as necessary
‫and trust the browser.
‫Once you've been through that, you'll end up at this more downloads section on the Apple website and
‫you can filter by keywords.
‫So in this case, we're going to search for Xcode 12 like so.
‫And you can find the latest version of Xcode 12 here.
‫12 .5.1 would be the one to download Click View details, and then you could download the zip.
‫But in this case we can use the latest version because it is supported by Unreal five and at the time
‫of writing that's Xcode 13.
‫So that can be done using the App Store.
‫So let's go ahead and open up the App Store and then we're going to search for Xcode in the search box
‫and you can find the Xcode here in the listing.
‫Now if you have a look at the version history, this will tell you which version you are about to install.
‫And the latest version here is 13 .2.1.
‫That's what I have currently got installed, as you can see is already installed.
‫If it's not installed for you, just go ahead and click the install button and start that process.
‫Now I'd like you to pause a video and make sure you have done that, because what I'm going to do next
‫requires you to have Xcode installed.
‫So once that process is done, you can go ahead and open up Xcode and the first time it launches up
‫is just going to ask you to accept some terms.
‫So do go ahead and do that and make sure that you can launch the application properly.
‫And once it has launched up, you should see a little window that looks like this.
‫There should be some options for creating new projects.
‫We're not going to need to do any of this manually ourselves.
‫Unreal will handle this, but the key thing to look at and to make sure is that you've installed the
‫version you thought you were going to install.
‫In this case, I've got version 13 .2.1, which I know works with Unreal five.
‫So that's it for this lecture.
‫If your Xcode is still running, then that's fine.
‫You can go ahead with the next part of installation process in the next video.
‫I'll see you there.