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‫So this brings us to the end of the section.

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‫Let's overview what we've learned.

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‫It's been full of concepts.

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‫So what have we got that's new?

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‫Well, we understood a point, as in references, these two really complicated C++ concepts that hopefully

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‫you've got some idea of and how these pointers allow us to communicate between classes.

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‫We've seen active components, scene components, the difference between the two and we've implemented

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‫both in C++, we've seen how to include header files, why we need to do it, why it improves our compilation

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‫speeds.

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‫We've done some lighting using the new lumen system, dynamic lighting in our level.

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‫We've built a modular level using really beautiful assets and we've done line tracing and collisions

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‫and we've done lots of different types of loops.

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‫The while loop, the for loop, and we've looked at arrays and how we can deal with items in arrays

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‫and we've seen how we can call our C++ functions from blueprints to make these two worlds collaborate

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‫much better.

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‫So what if you wanted to extend the project and take it further?

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‫Here are some ideas.

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‫Obviously adding more levels or making your level bigger is a great place to start.

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‫You can add in different sorts of puzzles.

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‫Now, obviously the limit here is your imagination, but here are some of my ideas.

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‫You can have a trigger that measures weight.

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‫It could add up the mass of the things on it and only allow allow something to open.

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‫If there's enough mass on there, you could have movers that rotate instead of moving so that you can

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‫have a rotating door instead of a lifting door.

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‫You could have movers that act as bridges between zones where you can't get across unless a mover has

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‫lifted up and allows you to cross.

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‫Now, obviously the limit is your imagination and I'm really keen to see what you come up with.

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‫So if you make a modification to your level, to your project, then please, please, please share

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‫in the discussions.

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‫I love seeing the stuff you come up with.

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‫Great stuff and we'll see you in the next section.

